Mantle Showdown: AMD’s FX-8320E
Back again with an eight core chip…
We’re back on this topic again, this time with a Mantle versus DirectX comparison using AMD’s FX-8370E CPU.
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We’re back on this topic again, this time with a Mantle versus DirectX comparison using AMD’s FX-8370E CPU.
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SemiAccurate has been following GPU developments and felt it was time for a little end-of-year update.
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Today we’re looking at MSI’s 970 Gaming motherboard for AMD’s FX series of CPUs.
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AMD just put out a general update for their FirePro lines to go along with a big price cut.
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Today AMD is introducing its virtual super resolution (VSR) technology as a counter to Nvidia’s dynamic super resolution (DSR) technology.
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As part of the launch of AMD’s Omega driver AMD now fully supports both the HSA 1.0 provisonal specification and OpenCL 2.0 through its runtimes.
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AMD is launching the Catalyst Omega driver or 14.12. Unlike normal Catalyst releases AMD is billing this Omega driver as the biggest release of the year.
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On Wednesday AMD’s CFO Devinder Kumar spoke at the Credit Suisse Annual Technology Conference in Scottsdale.
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In Part 5 of this series we’ll be looking at the benefits of AMD’s Mantle API over Microsoft’s DirectX 11.
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In Part 4 of this series we’ll be looking at the benefits of AMD’s Mantle API over Microsoft’s DirectX 11.
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In Part 3 of this series we’ll be looking at the benefits of AMD’s Mantle API over Microsoft’s DirectX 11.
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In Part 2 of this series we’ll be looking at the benefits of AMD’s Mantle API over Microsoft’s DirectX 11.
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In this series we’ll be looking at the benefits of AMD’s Mantle API over Microsoft’s DirectX 11.
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Recently there’s been quite a bit of talk about users reporting coil whine issues with retail GTX 970’s.
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Civilization: Beyond Earth shares a lot with its predecessor Civilization V and you’d be forgiven if you confused the two at first glance.
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